About

Me in a light button-up shirt, printed in black and white dots against an orange pixel pattern

Daniel Neath

I’m a product designer with nine years of experience. Technology, education, government, fashion, and entertainment are just some of the industries I’ve served.

I lead design systems and end-to-end UX for complex, data-dense software. At Cole Engineering Services, I lead a design system that unified the UI across every project. That work helped the team win its contract renewal. I own the UX for 11 mission-critical projects, and I partner with engineers on a design-to-code pipeline and AI workflows that keep design and code in sync.

My background in graphic and motion design shapes how I work. I turn complicated problems into simple answers that serve users and the business. People I’ve worked with would describe me as patient, curious, and a little obsessed with details. I care about the small things because that’s where a product earns people’s trust.

Outside of work, I build interaction experiments to try out new ideas for how interfaces move and respond. Away from the screen, I spend my days outdoors. I’m also into , , and making .

RESUME

Employment & recognition

Experience

UI/UX designer at Cole Engineering Services
2023–NOW

Lead a design system adopted across every project, which unified the UI, made WCAG 2.1 AA the accessibility baseline, and helped secure the team's contract renewal. Own end-to-end UX for 11 mission-critical projects, partnering with developers on a Figma-to-code token pipeline, and building AI workflows that help developers and coding agents build the right components and audit for accessibility. Led UX/UI for two hackathons that helped win new contracts.

Visual designer at TL;DR Insights
2022–2023

Turned complex research data into clear visualizations that cut comprehension time for non-technical stakeholders, and built reusable visual frameworks that kept every deliverable consistent and on time.

Design intern at Rhodes Branding
2022

Produced logos, motion graphics, and 3D renders that strengthened a K-12 education brand, kept it consistent across every deliverable, and supported its marketing campaigns.

Visual designer at Rule of Law Collaborative
2021–2023

Designed infographics and data visualizations that increased engagement with legal education content, and created culturally responsive visual materials for global rule of law programs.

Digital animator at Irvin Department of Rare Books and Special Collections
2020–2021

Animated 18th-century Piranesi architectural illustrations in 2D and 3D, which increased website engagement with the archive's collections and made historical content easier to teach with.

Motion graphic designer at University of Missouri
2017–2019

Designed motion graphics for math training modules that made complex concepts easier to understand, working with educators to keep them accurate and clear for diverse learners.

Multimedia designer at Yard Media
2017–2019

Created logos and animations to client brand goals and guidelines, managing feedback and delivering several projects at once, on schedule.

Awards

Honorable mention from GLITCH
2023
Certificate of appreciation from the South Carolina House Legislative Oversight Committee
2022
Gold award from MarCom International
2019